top of page

Project Launch: Endless Rain

3387397529
3小时前
讀畢需時 1 分鐘

Project Launch: Endless Rain


Endless Rain is a single-player turn-based survival RPG set in a world transformed by endless rainfall. Humanity survives in isolated settlements while explorers search for resources and clues about the lost ocean.


Project Goals

  • Build a working D100 turn-based combat system.

  • Create a rain attrition system based on dampness and stress.

  • Design an inventory dilemma between short-term medicine and long-term building materials.

  • Develop a playable Unity graybox prototype with one class and one boss.


Development Plan

The project will be developed in Unity with C#. I will use short Agile iterations, prioritising the core gameplay loop before adding final art and extra features. Regular blog updates will record progress, design decisions, and solutions to technical problems.


The first milestone is a playable graybox prototype. It will include one playable character, one boss encounter, functional D100 combat, and the inventory resource system. Multiplayer, open-world exploration, and full voice acting are outside the current scope.


Early concept art for Endless Rain

留言


bottom of page